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Tailoring

Tailoring is essential for creating clothing, light armor and various accessories, both decorative and functional.

Training

Follow these steps to level up the skill efficiently

01

Craft garments that require little cloth: they consume fewer resources and allow for quick repetitions.

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Main Functions

Sews basic garments: shirts, pants, caps.

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Difficulty Level

High: requires a lot of materials and time to reach high levels.

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Benefits by Rank

Before 100.0: only basic, simple garments.

Main Functions

What this skill is for

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Main Functions 1

  • Sews basic garments: shirts, pants, caps.
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Main Functions 2

  • Crafts leather armor for lightly-armored characters.
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Main Functions 3

  • Produces special outfits with bonuses.
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Main Functions 4

  • Creates items to trade with other players.

Difficulty Level

How demanding it is to master this profession

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Difficulty Level

  • High: requires a lot of materials and time to reach high levels.

Benefits by Rank

Advantages based on your skill level

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Benefits by Rank 1

  • Before 100.0: only basic, simple garments.
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Benefits by Rank 2

  • From 100.0 onward: high-quality clothing, advanced leather armor and special garments with resistance and regeneration bonuses, with higher success and less waste.

Basic Clothing and Accessories

Simple garments that require no special materials

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Basic Clothing and Accessories

  • Simple garments that require no special materials beyond cloth: tunics, caps, bandanas, hats, dresses, cloaks, boots, backpacks, gloves and tanned leather pieces (gorget, sleeves, skirts, pants).

Tactical Leather Armor

Leather set designed for mobility

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Tactical Leather Armor

  • A full tactical leather set: gorget, bustier, gloves, sleeves and tunic, designed for characters who prioritize mobility over heavy defense.

Special Items

Pieces with unique bonuses

ItemMaterialsRequirement
Robe of Life +2 200 Hides, 5 Balls of Life 120.0
Robe of Mana +2 200 Hides, 5 Balls of Mana 120.0
Robe of Stamina +2 200 Hides, 5 Balls of Stamina 120.0
Silk Armor (130 def., piece) 10 Hides, 4 Silk 110.0 · Sleeves, Legs, Helmet, Gorget, Gloves and Chest
Green Dragon Armor 6 combinable pieces 120.0 · +20% Poison Resistance
Red Dragon Armor 6 combinable pieces 120.0 · +20% Fire Resistance
Blue Dragon Armor 6 combinable pieces 120.0 · +20% Paralyze Resistance
White Dragon Armor 6 combinable pieces 120.0 · +215 Armor, +6.0 Magic Resistance