A guild conquest mechanic: defeat the Custodian of Cove to dominate the city and grant permanent bonuses to your whole guild.
Only players who belong to an active guild can start the conquest.
The Custodian has 200 points of resistance; each successful attack reduces 1 point of health. The more guild members attacking, the faster it falls.
Players without a guild are automatically executed on their third hit against the Custodian.
Upon defeating it, your guild controls Cove. There's a 1-minute truce with the Custodian invulnerable before another guild can try.
| Category | Bonus |
|---|---|
| Primary Attributes (Strength, Dexterity, Intelligence) | +10 |
| Tactics | +15.0 |
| Parrying | +15.0 |
| Evaluate Intelligence | +15.0 |
To ensure dynamic competition, starting any conquest attempt will trigger a global message to every player on the server. This serves as a warning so the defending guild can mobilize and protect their benefits before being overthrown.